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Guild Rules (Unstoned)

Guild Rules (Stoned)

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  Guild Coat of Arms

 

Some members actually use our stone. Those members are required to strictly follow our these rules. When a member violates a rule he will be demoted and on probation. If a second violation of these rules occurs the member will be summarily dismissed.

1) There will be no killing on sight, provoking any fights, or  fighting of any kind with highlighted guilds (self defense is the only exception). We are more intelligent than that and this undermines the guild's purpose. First offense is demotion and a one week suspension from the BB. Second offense is immediate dismissal from the guild! There are no second chances.


2) Any member of the Brotherhood who betrays or crosses and of our brethren will be dismissed and hunted down. All rules are strictly enforced and when broken may be considered treason.


3) All fights, duels, or assassination attempts are to be completely authorized by the Guild Masters. The only time you will attack a member of a highlighted guild is if you are ordered to by one of the Guild Masters.


4) All information in the Brotherhood Members Section is for BB eyes only. Anyone caught releasing or giving out this info will
be dismissed.


5) We do not loot. It is stated in the rules of engagement. We are assassins not thieves. The only items that will be taken are quest items. If these items are involved you will be notified personally by a guild master. Any reports of looting will result in disciplinary action.


6) All orders and commands given out are to be followed to the detail. If there is a problem say something before taking action on it.


7) Greedy assassins are dead assassins. Take only what you can afford to lose into an assassination attempt. Weapons and armor (non-magical) will be replaced by the guild if it is lost in battle. (within reason, items of rare ore will not be replaced).


8) If a friend or Brother is in danger and it means blowing your cover thereby exposing the mission, don't! We are  prepared for what happens in this profession and each must live with the consequences of own follies.


9) Don't expect help from others when in danger if it will jeopardize the mission. If you expose other members by calling out their name for help, you will be demoted and suspended.


10) If you fall in combat, return to your body get your belongings and leave immediately. Do not ask for looted items back, do not talk, or hang around the area. If you were wronged somehow. Report it out of game to one of the guild masters. Also refer to rule #7.



**Requirements to join the BB**


1) You must be an experienced role player, or prove yourself to be an excellent role player before being admitted to the guild. We won't waste time teaching newbies. We enforce this to the fullest and look down upon KeWl d00dS! Those who don't meet this standard won't be considered for membership in the guild.


2) We require that you have at least two assassin skills: Poisoning, Hiding, Stealth, Stealing (for the disguise kits). Other skills may be considered on a case by case basis.


3) We expect everyone to agree to our ranking system and our laws. New members are not subject to "chances" Read the rules, learn the rules, follow the rules!


4) We encourage that you get 60.0 stealing and acquire a disguise kit, they come in handy a lot. Without one you can't achieve the status of Master Assassin.